A question that came to mind this weekend playing SC2.
At what point do you give up?
Of course there are obvious times -- in a 1v1 your units have been completely wiped out and you have no more resources. Oh, and you've made no dent in your opponent's infantry. Then, it's probably going to be over.
The extreme example -- when you wait it out and hope the other team get sick of playing hide-n-go-seek and you insist that they find and destroy the final and last unit and floating building. Really? Is that necessary?
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But between having a fighting chance and having absolutely no chance -- there's a huge gray area. Is it about the ultimate outcome or does taking out a few expansions worth it?
Maybe I give up too early or don't have enough confidence in my teammate or my skill. I tend to want to start over once the scales tip out of my favor for longer than 5 minutes. Maybe this habit of being too impatient is preventing me from learning enough. To me, it feels like if you can't beat a group when you are starting off even, the chances of beating them at a disadvantage is not going to happen.
I think though, the motivation of playing effects people's play style. I know I am competitive. Winning is my goal and I rarely feel satisfaction even in a close game and I lose. Other people are able to enjoy just playing, regardless of the outcome. These people are definitely much more laid back.
For the most part I don't mind if the people I'm playing against don't surrender -- if I'm at an advantage I'll hunt you down -- well, within reason. When my teammates refuse to give up -- I get really impatient. I feel like it's a waste of time and energy. I feel like they are being selfish -- but maybe it's me being selfish.
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