Friday, August 6, 2010

Barriers to Entry

The barrier to entry for Starcraft 2 varies. To play against others though, it's kind of like snowboarding. You fail, a lot. You start to get better, but at the end of it, you still have a pretty bruised ass.

Having played other RPGs and understanding basic game mechanics -- I thought I'd pick up the game fairly quickly. Multitasking? Micro and Macro management? Yea! I can do that stuff!

I can't.

I really really can't.

Anytime I think I'm starting to get the hang of something, I play a match and I am quickly reminded of the suckatude. Even when I start to understand how the game is supposed to work -- or the mechanics of snowboarding -- I get zergged, catch a fucking edge -- and fall, no, CRASH.

So how am I still having fun doing all of this? Even though there is a steep learning curve, there is also measurable ways of seeing progress. It's not WoW, I don't get to collect gear or gain levels -- but with WoW, you don't really need to get better or gain any skills to progress -- you just need a lot of patience. Even PvP in WoW before Arenas was more about hours played than players killed.

I feel like a terrible player, but I've been enjoying the game. Looking forward to learning more and improving.

No comments:

Post a Comment